• Bug fixes and performance improvements
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• Modified challenges Bonus 20 and Hard 2
• Bug fixes and performance improvements
• Fixed recently introduced bug that caused some Challenges to be unsolvable
• Bug fixes and performance improvements
• Increased Fast Forward speed to 6x after reaching level 500
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• 2 New trails
• Improved trail rendering
• Bug fixes
• Lowered Continue price (stars)
• Bug fixes and performance improvements
• Added some visual effects polish
• UI improvements
• Nicer splash screen consistent with game's background color
• Performance improvements
• 50% faster app startup times
• 50% faster app startup times
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• Reduced application size by almost 20%
• Set default controls and tutorial for new users to "Touch"
• Bug fixes and performance improvements
• 4 new Epic challenges
• Bug fixes and performance improvements
• 90Hz and 120Hz screens are now fully supported for a super smooth gameplay with real 90fps/120fps rendering!
• Bug fixes and performance improvements
• UI improvements
• Bug fixes
• Much faster loading times, the game now loads almost instantly!
• Bug fixes
• Fixed very rare crash introduced in v2.2.3.
• Bug fixes and performance improvements
• Bug fixes and performance improvements
• New Shop
• Removed Countdown timer from Continue and Buy Checkpoint screens
• Lots of navigation and UI improvements
• Fixes a physics collision bug introduced on version 2.0.6 that could cause balls to randomly go through walls.
• Adjustments to some Medium challenges
• Optimizations
• 2 New Epic challenges
• Adjustments to some Medium challenges
• Optimizations
• Adjustments to some Intro and Easy challenges
• Bug fixes and improvements
• Fixes issue where game would end after watching video to Continue when the ads server response failed. Now it will be possible to pay with stars or watch another rewarded video if there's one available in that rare scenario.
• 12 New Intro challenges for a smoother introduction for new players
• 2 New Epic challenges
• Bug fixes and small improvements
• Bug fixes and small improvements
• Bug fixes and small improvements
• Added link to our new game One More Brick 2!
• Bug fixes
• Fixed regression issue with Ghost powerup
• Performance enhancements when lots of balls on screen
• Performance enhancements when lots of balls on screen
• Bug fixes and small improvements
• Added new touch controls scheme that can be selected on Settings or the Pause screen
• Bug fixes and small improvements
• Android 10 support
• Fixed sound causing lag issues in some devices
• Performance improvements
• Bug fixes and performance improvements
• Various bug fixes and small improvements
• New app adaptative icon supported by Android Oreo + devices.
• Performance improvements (less writing to disk/memory)
• Fixed rare bug that caused a crash after an Undo
• Display fullscreen by default on all 18:9+ aspect ratio devices
• Layout improvements on 18:9 + aspect ratios screens which caused undesired overlays.
• If the game is quit in the middle of a shot, that same shot is automatically remade when restarting the app (instead of a new line of bricks falling).
• Bug fixes
• Fixes bug introduced in last update that caused stars not to be rewarded after a Stars Purchase. All purchased stars not rewarded will be automatically delivered and added to your balance on next app startup after the upgrade (Internet connection required). We're sorry for the inconvenience and appreciate your support for the game.
• Fixes bug introduced in 1.6.3 which caused an alert dialog to appear on app start
• Bug fixes
• Performance improvements and optimizations
• Modified Custom Ball editor to make new balls cost less the larger the radius (custom large balls are cheaper than small balls)
• Bug fixes and minor tweaks